Interoperability
Cursor-on-Target / TAK
Dead Eye publishes and subscribes to Cursor-on-Target (CoT) over UDP multicast, so its tracks appear on TAK clients and external tracks appear in the engine.
| Option | Meaning |
|---|---|
--cot |
Enable the CoT listener and emitter |
--cot-port <n> |
UDP port (default 6969) |
--cot-multicast <addr> |
Multicast group (default 239.2.3.1, the TAK default; ""
disables the join) |
- Messages: CoT XML, parsed and written without an external XML library, with affiliation, domain and ISO-8601 timestamps.
- Symbology: MIL-STD-2525 affiliation colours and frame shapes.
- Tracks: a UID-keyed track store, thread-safe, with stale-track pruning.
Launch modes
| Option | Mode |
|---|---|
--vignette <file.json> |
Ground and air collective-training vignette (see Vignette configuration) |
--run |
Start in simulation mode and play |
--case <file.case.json> |
Open a case: a baseline plus saved overrides |
--omen |
Tactical moving map with vector and raster basemaps |
--cesium |
Stream Google Photorealistic 3D Tiles (with
GOOGLE_3D_TILES_API_KEY) |
--ocean |
Maritime scene with ships and deck helicopters |
--earth, --globe |
Whole-Earth globe scenarios |
--hybrid |
Hybrid raster + ray-traced renderer |
--plugin <lib> |
Load a plug-in; may be repeated |
AI scenario builder
The application includes an AI assistant that builds, edits and runs scenarios from plain-language instructions. It calls the engine's own tools, such as launching, cutting between views and setting parameters, and runs on locally hosted language models, so it works without an internet connection.